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Divinity original sin dye
Divinity original sin dye








The Potion of the Titans, always changes the stats that lists, but, will only scale up to 5 times/levels. Potion of the Titan (+1 Strength, +1 Constitution, -1 Dexterity, -1 Speed, Scale Level increase, requires Divine Essence + Empty Potion Bottle)īlank Book (ingredient, requires Sheet of Paper + Sheet of Paper)Ĭompendium of Mortal Techniques (same book the the Keeper of Secrets sells, requires Blank Book + Divine Essence) Potion of the Archer (+1 Perception, requires Magic Eye + Empty Potion Bottle) Potion of the Knight (+1 Constitution, requires Magic Tusk + Empty Potion Bottle) Potion of the Warrior (+1 Strength, requires Magic Claw + Empty Potion Bottle) Potion of the Rogue (+1 Dexterity, requires Magic Feather + Empty Potion Bottle) Potion of the Ranger (+1 Speed, requires Magic Rabbit Paw + Empty Potion Bottle)

divinity original sin dye

Potion of the Mage (+1 Intelligence, requires Magic Starfish + Empty Potion Bottle) I created potions and other items, mostly as a way to replace the Initial stats boost module:ĭivine Essence (ingredient, requires any essence + Augmentor) If you want it, let me know, and I'll see what I can do. In case ppl feel like they want bigger characters, I'm willing to make a 2nd version of the mod, with increased scaling, since re-exporting all animations, with different values is a fairly easy task that I do using batch tools. I won't be adding more levels because each one takes about 2 hours to setup and its an excruciating task. However, D: OS doesn't allow for that so I had to re-export all 544 animations, 5 times, once for each level. There is also some limitations to it though. Usually, in games, "dynamic" scaling scaling is done by changing a single float variable. This will also prevent the problem that was happening during character creation, where customization was harder, since the head was being "cropped" by the screen You can scale for whatever character, its not limited to any specific character (I haven't tested with Wolgraff or Jahan, but should work)

divinity original sin dye

The new scaling system brings a few advantages: When enabled you will have a buffed character on the menu.

divinity original sin dye

IMPORTANT: if you don't have a Mods folder, simply create itĪfter installing, go to the Mods menu, and simply enable it. home/XXX/Larian Studios/Divinity Original Sin Enhanced Edition/Mods \Users\XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods Just download the Pak file, and put it inside the the following folder:Ĭ:\Users\XXX\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\Mods This new version is mostly some minor improvements and to unify all modules into one mod for convenience, which is much easier to install. New version as promised, check the change log to see what was changed.










Divinity original sin dye